Interactive fiction is a genre of text-based computer games where you read a description of a scene and type simple commands (for example go north, take lamp, or examine desk) to move through a story and solve its puzzles.
It is a direct descendant of the text adventures of the 1970s and 80s — titles like Zork, Adventure, and The Hitchhiker’s Guide to the Galaxy — and has a thriving modern community of authors and players.
Want to write your own? The JACL Guide walks you through the language.
The interpreter source code — for running JACL locally or contributing — is on GitHub.
Play a game
- Eria (English)
- Blackjacl (English)
- The Bloody Guns (English)
- Cloak of Darkness (English)
- Kehidupan Desa (Indonesian)
- The Down Dragon (English)
- Le Roi de Fihnargaia (French)
- JACL Tutorium (German)
- The Unholy Grail (English)
- Permainan Tutorial (Indonesian)
- Kielbasa (English)
- Media Demo (English)
- Vida en la Montaña (Spanish)
- Une Journée à Paris (French)
- Mission Control (English)
- Tutorial Game (English)
Get it for iPad
Download a game on your iPad and choose Open in JACL to play it in the app — offline, with graphics. Each download is a single .jaclgame file.
- Eria (English)
- The Bloody Guns (English)
- Cloak of Darkness (English)
- Kehidupan Desa (Indonesian)
- The Down Dragon (English)
- Le Roi de Fihnargaia (French)
- JACL Tutorium (German)
- The Unholy Grail (English)
- Permainan Tutorial (Indonesian)
- Kielbasa (English)
- Media Demo (English)
- Vida en la Montaña (Spanish)
- Une Journée à Paris (French)
- Mission Control (English)
- Tutorial Game (English)